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Shadows and Lights

Type of Project

3D (Mobile[Android/IOS])

Date

July 2024

Construction

Team

Shadows and Lights is a 3D, top-down third-person mobile puzzle–action game developed in Unity. In the game, the player controls a character using a joystick while interacting with various light-based mechanics in the environment. Fixed light sources can be rotated to change their direction, while movable mirrors can be repositioned and adjusted to reflect the light at different angles. The main goal of each level is to direct the light to the exit gate with the correct angle, alignment, and color.

As the levels progress, the gameplay becomes increasingly complex with multiple light sources, color combinations, and more challenging puzzle structures. Players must strategically rotate light sources, position mirrors, and create the correct color outputs to unlock the exit door and advance to the next stage.

This project was developed by a three-person team, and I took part as a programmer. I was responsible for implementing core gameplay mechanics, developing the light reflection and color combination systems, managing level logic, and ensuring the overall game flow and functionality.

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